Having a background in statistics, I like evaluating the mechanics of roleplaying game systems. I have previously blogged how 3d6 is not less swingy than d20 comparing different types of systems at a high level.
This post is a more detailed dive into Fate Core (the 4th edition), which has a bell curve based dice result distribution.
Fate Core is an open source roleplaying game, available under both OGL and Creative Commons licences, with several published books (available both printed and as nicely formatted PDFs). The Fate Accelerated Edition (FAE) version is a short (only 40 pages) and lightweight variant of the system, with the recent Fate Condensed a streamlined version of the full system with clarifications and minor updates such as a safety tools section. (All are considered part of the same edition.)
There are several highly rated settings that use different versions of Fate, including Dresden Files, Fate of Cthulhu, Disapora, and Spirit of the Century.
Continue reading RPG Mechanics: Fate Core